Quik, agile, and dexterous. The Rogue is a jack of all trades. Lock picking, pocket picking, trap building or trap disarming. Persuasion or intimidation, if theres a job that needs done the Rogue can take care of it. Renoun for ending fights quikly with either precision or poison.


Alternate “Tank” and Alternate damage. The Rogue has masterful use of light armor and ability to dodge attacks, though not known for a strong chin, the Rogue can step in when the primary “tank” needs to step out. Capable fighter, can deal damage quikly, which is necessary to ending a fight and moving onto another target.

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